These 32 quests have no affiliation with any faction, nor are companion quests.Īll quests require their respective DLC to be installed.
End of the Line (accepting this quest turns the Railroad hostile).Mass Fusion (travelling to Mass Fusion turns the Brotherhood hostile).Due to the Creation Engine, multiple quests can be marked active at the same time.Īct III Due to the structure of the game, progressing far enough into a faction quest line will result in turning other factions hostile. All quests are represented on the Pip-Boy 3000 Mk IV by a brief animation.